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Drone

Raspberry Pi has gained popularity as a versatile single-board computer, empowering enthusiasts to build a wide range of projects. However, when it comes to utilizing Raspberry Pi as a flight controller for unmanned aerial vehicles (UAVs) or drones, there are significant limitations and drawbacks to consider. In this article, we will explore the reasons why Raspberry Pi is not the optimal choice as a flight controller and why dedicated flight controller boards offer better performance and reliability.

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Betaflight and Cleanflight are two popular open source firmware options for drone flight controllers. While they share similarities, there are also notable differences between the two. Let's compare Betaflight and Cleanflight based on key aspects:

  1. Development and Community Support:

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Drone flight controllers play a crucial role in the operation and control of unmanned aerial vehicles (UAVs). These electronic devices act as the brain of a drone, governing its flight dynamics, stabilization, and navigation. In this article, we will delve into the intricacies of drone flight controllers, understanding their purpose, functionality, and how they operate. Additionally, we will explore various open source flight controller options, highlighting both hardware and software components.

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On my way to develop a 3D printable camera drone I designed and printed different housings and frames. But I always came to a point where I had to make changes: sometimes I had to reposition the GPS unit, change the position of the camera, relocate cables, etc. I had to make a lot of changes. All this led me to discard the design again and again and develop a new one. This slowed me down a lot in the development, so I decided to create a flexible and quickly customizable development framework.

What you see here is the first attempt to develop a camera drone from the 3D printer. I want to revisit the project and solve the problems of the prototype step by step.

Admittedly: the design is at least "plain" - but that wasn't my ambition either. The first version was a prototype quickly clicked together in Fusion 360, primarily to produce anything flyable at all. My focus here was primarily on the engineering, and I wanted to get a sense of where the challenges were in this project.

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